sdlSaveFile function
Save all the data into a file path.
\param file the path to read all available data from. \param data the data to be written. If datasize is 0, may be NULL or a invalid pointer. \param datasize the number of bytes to be written. \returns true on success or false on failure; call SDL_GetError() for more information.
\since This function is available since SDL 3.2.0.
\sa SDL_SaveFile_IO \sa SDL_LoadFile
extern SDL_DECLSPEC bool SDLCALL SDL_SaveFile(const char *file, const void *data, size_t datasize)
Implementation
bool sdlSaveFile(String? file, Pointer<NativeType> data, int datasize) {
final sdlSaveFileLookupFunction = libSdl3.lookupFunction<
Uint8 Function(
Pointer<Utf8> file, Pointer<NativeType> data, Uint32 datasize),
int Function(Pointer<Utf8> file, Pointer<NativeType> data,
int datasize)>('SDL_SaveFile');
final filePointer = file != null ? file.toNativeUtf8() : nullptr;
final result = sdlSaveFileLookupFunction(filePointer, data, datasize) == 1;
calloc.free(filePointer);
return result;
}