sdlDestroyHapticEffect function
Destroy a haptic effect on the device.
This will stop the effect if it's running. Effects are automatically destroyed when the device is closed.
\param haptic the SDL_Haptic device to destroy the effect on. \param effect the ID of the haptic effect to destroy.
\since This function is available since SDL 3.1.3.
\sa SDL_CreateHapticEffect
extern SDL_DECLSPEC void SDLCALL SDL_DestroyHapticEffect(SDL_Haptic *haptic, int effect)
Implementation
void sdlDestroyHapticEffect(Pointer<SdlHaptic> haptic, int effect) {
final sdlDestroyHapticEffectLookupFunction = libSdl3.lookupFunction<
Void Function(Pointer<SdlHaptic> haptic, Int32 effect),
void Function(
Pointer<SdlHaptic> haptic, int effect)>('SDL_DestroyHapticEffect');
return sdlDestroyHapticEffectLookupFunction(haptic, effect);
}