sdlSignalAsyncIoQueue function
Wake up any threads that are blocking in SDL_WaitAsyncIOResult().
This will unblock any threads that are sleeping in a call to SDL_WaitAsyncIOResult for the specified queue, and cause them to return from that function.
This can be useful when destroying a queue to make sure nothing is touching it indefinitely. In this case, once this call completes, the caller should take measures to make sure any previously-blocked threads have returned from their wait and will not touch the queue again (perhaps by setting a flag to tell the threads to terminate and then using SDL_WaitThread() to make sure they've done so).
\param queue the async I/O task queue to signal.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.2.0.
\sa SDL_WaitAsyncIOResult
extern SDL_DECLSPEC void SDLCALL SDL_SignalAsyncIOQueue(SDL_AsyncIOQueue *queue)
Implementation
void sdlSignalAsyncIoQueue(Pointer<SdlAsyncIoQueue> queue) {
final sdlSignalAsyncIoQueueLookupFunction = libSdl3.lookupFunction<
Void Function(Pointer<SdlAsyncIoQueue> queue),
void Function(Pointer<SdlAsyncIoQueue> queue)>('SDL_SignalAsyncIOQueue');
return sdlSignalAsyncIoQueueLookupFunction(queue);
}