blit method

bool blit(
  1. Pointer<SdlSurface> dst, {
  2. Rectangle<double>? srcrect,
  3. Rectangle<double>? dstrect,
})

Implementation

bool blit(
  Pointer<SdlSurface> dst, {
  math.Rectangle<double>? srcrect,
  math.Rectangle<double>? dstrect,
}) {
  return upperBlit(dst, srcrect: srcrect, dstrect: dstrect);
}