getViewport method

Rectangle<double> getViewport()

Get the drawing area for the current target.

\param renderer the rendering context. \param rect an SDL_Rect structure filled in with the current drawing area. \returns true on success or false on failure; call SDL_GetError() for more information.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_RenderViewportSet \sa SDL_SetRenderViewport

extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Rect *rect)

Implementation

math.Rectangle<double> getViewport() {
  var rectPointer = calloc<SdlRect>();
  sdlGetRenderViewport(this, rectPointer);
  var result = rectPointer.create();
  calloc.free(rectPointer);
  return result;
}