ttfCreateRendererTextEngine function

Pointer<TtfTextEngine> ttfCreateRendererTextEngine(
  1. Pointer<SdlRenderer> renderer
)

Create a text engine for drawing text on an SDL renderer.

\param renderer the renderer to use for creating textures and drawing text. \returns a TTF_TextEngine object or NULL on failure; call SDL_GetError() for more information.

\threadsafety This function should be called on the thread that created the renderer.

\since This function is available since SDL_ttf 3.0.0.

\sa TTF_DestroyRendererTextEngine

extern SDL_DECLSPEC TTF_TextEngine * SDLCALL TTF_CreateRendererTextEngine(SDL_Renderer *renderer)

Implementation

Pointer<TtfTextEngine> ttfCreateRendererTextEngine(
    Pointer<SdlRenderer> renderer) {
  final ttfCreateRendererTextEngineLookupFunction = libSdl3Ttf.lookupFunction<
      Pointer<TtfTextEngine> Function(Pointer<SdlRenderer> renderer),
      Pointer<TtfTextEngine> Function(
          Pointer<SdlRenderer> renderer)>('TTF_CreateRendererTextEngine');
  return ttfCreateRendererTextEngineLookupFunction(renderer);
}