sdlReadStorageFile function
bool
sdlReadStorageFile(
- Pointer<
SdlStorage> storage, - String? path,
- Pointer<
NativeType> destination, - int length,
Synchronously read a file from a storage container into a client-provided buffer.
\param storage a storage container to read from. \param path the relative path of the file to read. \param destination a client-provided buffer to read the file into. \param length the length of the destination buffer. \returns true if the file was read or false on failure; call SDL_GetError() for more information.
\since This function is available since SDL 3.1.3.
\sa SDL_GetStorageFileSize \sa SDL_StorageReady \sa SDL_WriteStorageFile
extern SDL_DECLSPEC bool SDLCALL SDL_ReadStorageFile(SDL_Storage *storage, const char *path, void *destination, Uint64 length)
Implementation
bool sdlReadStorageFile(Pointer<SdlStorage> storage, String? path,
Pointer<NativeType> destination, int length) {
final sdlReadStorageFileLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlStorage> storage, Pointer<Utf8> path,
Pointer<NativeType> destination, Uint64 length),
int Function(Pointer<SdlStorage> storage, Pointer<Utf8> path,
Pointer<NativeType> destination, int length)>('SDL_ReadStorageFile');
final pathPointer = path != null ? path.toNativeUtf8() : nullptr;
final result = sdlReadStorageFileLookupFunction(
storage, pathPointer, destination, length) ==
1;
calloc.free(pathPointer);
return result;
}