sdl3/generated/lib_sdl_process library
Functions
-
sdlCreateProcess(
Pointer< Pointer< args, bool pipeStdio) → Pointer<Int8> >SdlProcess> - Create a new process.
-
sdlCreateProcessWithProperties(
int props) → Pointer< SdlProcess> - Create a new process with the specified properties.
-
sdlDestroyProcess(
Pointer< SdlProcess> process) → void - Destroy a previously created process object.
-
sdlGetProcessInput(
Pointer< SdlProcess> process) → Pointer<SdlIoStream> - Get the SDL_IOStream associated with process standard input.
-
sdlGetProcessOutput(
Pointer< SdlProcess> process) → Pointer<SdlIoStream> - Get the SDL_IOStream associated with process standard output.
-
sdlGetProcessProperties(
Pointer< SdlProcess> process) → int - Get the properties associated with a process.
-
sdlKillProcess(
Pointer< SdlProcess> process, bool force) → bool - Stop a process.
-
sdlReadProcess(
Pointer< SdlProcess> process, Pointer<Uint32> datasize, Pointer<Int32> exitcode) → Pointer<NativeType> - Read all the output from a process.
-
sdlWaitProcess(
Pointer< SdlProcess> process, bool block, Pointer<Int32> exitcode) → bool - Wait for a process to finish.