sdlTextInputActive function

bool sdlTextInputActive(
  1. Pointer<SdlWindow> window
)

Check whether or not Unicode text input events are enabled for a window.

\param window the window to check. \returns true if text input events are enabled else false.

\threadsafety This function should only be called on the main thread.

\since This function is available since SDL 3.1.3.

\sa SDL_StartTextInput

extern SDL_DECLSPEC bool SDLCALL SDL_TextInputActive(SDL_Window *window)

Implementation

bool sdlTextInputActive(Pointer<SdlWindow> window) {
  final sdlTextInputActiveLookupFunction = libSdl3.lookupFunction<
      Uint8 Function(Pointer<SdlWindow> window),
      int Function(Pointer<SdlWindow> window)>('SDL_TextInputActive');
  return sdlTextInputActiveLookupFunction(window) == 1;
}