sdlFlushEvents function
Clear events of a range of types from the event queue.
This will unconditionally remove any events from the queue that are in the
range of minType
to maxType
, inclusive. If you need to remove a single
event type, use SDL_FlushEvent() instead.
It's also normal to just ignore events you don't care about in your event loop without calling this function.
This function only affects currently queued events. If you want to make sure that all pending OS events are flushed, you can call SDL_PumpEvents() on the main thread immediately before the flush call.
\param minType the low end of event type to be cleared, inclusive; see SDL_EventType for details. \param maxType the high end of event type to be cleared, inclusive; see SDL_EventType for details.
\threadsafety It is safe to call this function from any thread.
\since This function is available since SDL 3.1.3.
\sa SDL_FlushEvent
extern SDL_DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType)
Implementation
void sdlFlushEvents(int minType, int maxType) {
final sdlFlushEventsLookupFunction = libSdl3.lookupFunction<
Void Function(Uint32 minType, Uint32 maxType),
void Function(int minType, int maxType)>('SDL_FlushEvents');
return sdlFlushEventsLookupFunction(minType, maxType);
}