SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UINT top-level constant
int
const SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UINT
Implementation
const SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UINT = 36;
const SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UINT = 36;