sdlGetWindowMouseGrab function
Get a window's mouse grab mode.
\param window the window to query. \returns true if mouse is grabbed, and false otherwise.
\since This function is available since SDL 3.1.3.
\sa SDL_GetWindowMouseRect \sa SDL_SetWindowMouseRect \sa SDL_SetWindowMouseGrab \sa SDL_SetWindowKeyboardGrab
extern SDL_DECLSPEC bool SDLCALL SDL_GetWindowMouseGrab(SDL_Window *window)
Implementation
bool sdlGetWindowMouseGrab(Pointer<SdlWindow> window) {
final sdlGetWindowMouseGrabLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlWindow> window),
int Function(Pointer<SdlWindow> window)>('SDL_GetWindowMouseGrab');
return sdlGetWindowMouseGrabLookupFunction(window) == 1;
}