sdlGetWindowKeyboardGrab function
Get a window's keyboard grab mode.
\param window the window to query. \returns true if keyboard is grabbed, and false otherwise.
\since This function is available since SDL 3.1.3.
\sa SDL_SetWindowKeyboardGrab
extern SDL_DECLSPEC bool SDLCALL SDL_GetWindowKeyboardGrab(SDL_Window *window)
Implementation
bool sdlGetWindowKeyboardGrab(Pointer<SdlWindow> window) {
final sdlGetWindowKeyboardGrabLookupFunction = libSdl3.lookupFunction<
Uint8 Function(Pointer<SdlWindow> window),
int Function(Pointer<SdlWindow> window)>('SDL_GetWindowKeyboardGrab');
return sdlGetWindowKeyboardGrabLookupFunction(window) == 1;
}