sdlDestroyWindow function

void sdlDestroyWindow(
  1. Pointer<SdlWindow> window
)

Destroy a window.

Any child windows owned by the window will be recursively destroyed as well.

\param window the window to destroy.

\since This function is available since SDL 3.1.3.

\sa SDL_CreatePopupWindow \sa SDL_CreateWindow \sa SDL_CreateWindowWithProperties

extern SDL_DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window *window)

Implementation

void sdlDestroyWindow(Pointer<SdlWindow> window) {
  final sdlDestroyWindowLookupFunction = libSdl3.lookupFunction<
      Void Function(Pointer<SdlWindow> window),
      void Function(Pointer<SdlWindow> window)>('SDL_DestroyWindow');
  return sdlDestroyWindowLookupFunction(window);
}