TtfManager constructor
TtfManager(
- Pointer<
SdlRenderer> renderer
Implementation
TtfManager(this.renderer) {
var source = base64.decode(sourceBase64);
_mem = calloc<Uint8>(source.length);
for (var i = 0; i < source.length; i++) {
(_mem + i).value = source[i];
}
_memRWops = SdlRWopsEx.fromMem(_mem, source.length);
}