TtfManager constructor

TtfManager(
  1. Pointer<SdlRenderer> renderer
)

Implementation

TtfManager(this.renderer) {
  var source = base64.decode(sourceBase64);
  _mem = calloc<Uint8>(source.length);
  for (var i = 0; i < source.length; i++) {
    (_mem + i).value = source[i];
  }
  _memRWops = SdlRWopsEx.fromMem(_mem, source.length);
}