handleEvents method
Implementation
@override
Future handleEvents(Pointer<SdlEvent> event) async {
await super.handleEvents(event);
switch (event.type) {
case SDL_KEYDOWN:
case SDL_KEYUP:
var name = '';
_loadFromSdlKeyboardEvent(event.key);
if (event.type == SDL_KEYDOWN) {
name = 'onKeyDown';
} else {
name = 'onKeyUp';
}
if (name != '') {
await callEventName(name);
}
break;
}
}