run method
Implementation
Future run() async {
var event = calloc<SdlEvent>();
var running = true;
while (running) {
var children = getCloneChildren();
while (event.poll() != 0) {
for (var child in children) {
var window = child as ui.Window;
await window.handleEvents(event);
}
}
var allWindowsClosed = true;
for (var child in children) {
var window = child as ui.Window;
await window.requestUpdateAndDraw();
if (window.isAlive()) {
allWindowsClosed = false;
} else {
await remove(window);
}
}
if (allWindowsClosed) {
break;
}
fps.delay();
}
}