reloadSpriteFrame method

void reloadSpriteFrame(
  1. String state,
  2. SpriteFrame? spriteFrame
)

Implementation

void reloadSpriteFrame(String state, ui.SpriteFrame? spriteFrame) {
  switch (state) {
    case 'normal':
      if (spriteFrame != null) {
        normal = spriteFrame;
      }
      break;
    case 'selected':
      selected = spriteFrame;
      break;
  }
  _reloadState();
}