ttfRenderUnicode function

Pointer<SdlSurface> ttfRenderUnicode(
  1. Pointer<TtfFont> font,
  2. Pointer<Uint16> text,
  3. SdlColor fg,
  4. SdlColor bg,
)
const TTF_RenderUNICODE = (font, text, fg, bg) \ TTF_RenderUNICODE_Shaded(font, text, fg, bg);

Implementation

Pointer<SdlSurface> ttfRenderUnicode(
    Pointer<TtfFont> font, Pointer<Uint16> text, SdlColor fg, SdlColor bg) {
  return ttfRenderUnicodeShaded(font, text, fg, bg);
}