ttfRenderText function
const TTF_RenderText = (font, text, fg, bg) \ TTF_RenderText_Shaded(font, text, fg, bg);
Implementation
Pointer<SdlSurface> ttfRenderText(
Pointer<TtfFont> font, String text, SdlColor fg, SdlColor bg) {
return ttfRenderTextShaded(font, text, fg, bg);
}