mgesture property
Pointer<SdlMultiGestureEvent>
mgesture
Implementation
Pointer<SdlMultiGestureEvent> get mgesture =>
(cast<Uint8>() + 0).cast<SdlMultiGestureEvent>();
Pointer<SdlMultiGestureEvent> get mgesture =>
(cast<Uint8>() + 0).cast<SdlMultiGestureEvent>();