sdlHasWindowSurface function

bool sdlHasWindowSurface(
  1. Pointer<SdlWindow> window
)

Return whether the window has a surface associated with it.

\returns SDL_TRUE if there is a surface associated with the window, or SDL_FALSE otherwise.

\since This function is available since SDL 2.28.0.

\sa SDL_GetWindowSurface

extern DECLSPEC SDL_bool SDLCALL SDL_HasWindowSurface(SDL_Window *window)

Implementation

bool sdlHasWindowSurface(Pointer<SdlWindow> window) {
  final sdlHasWindowSurfaceLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlWindow> window),
      int Function(Pointer<SdlWindow> window)>('SDL_HasWindowSurface');
  return sdlHasWindowSurfaceLookupFunction(window) == 1;
}