sdlGlGetAttribute function
Get the actual value for an attribute from the current context.
\param attr an SDL_GLattr enum value specifying the OpenGL attribute to get
\param value a pointer filled in with the current value of attr
\returns 0 on success or a negative error code on failure; call
SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_GL_ResetAttributes \sa SDL_GL_SetAttribute
extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
Implementation
int sdlGlGetAttribute(int attr, Pointer<Int32> value) {
final sdlGlGetAttributeLookupFunction = libSdl2.lookupFunction<
Int32 Function(Int32 attr, Pointer<Int32> value),
int Function(int attr, Pointer<Int32> value)>('SDL_GL_GetAttribute');
return sdlGlGetAttributeLookupFunction(attr, value);
}