sdlGlDeleteContext function
Delete an OpenGL context.
\param context the OpenGL context to be deleted
\since This function is available since SDL 2.0.0.
\sa SDL_GL_CreateContext
extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context)
Implementation
void sdlGlDeleteContext(Pointer<NativeType> context) {
final sdlGlDeleteContextLookupFunction = libSdl2.lookupFunction<
Void Function(Pointer<NativeType> context),
void Function(Pointer<NativeType> context)>('SDL_GL_DeleteContext');
return sdlGlDeleteContextLookupFunction(context);
}