sdlGetWindowPosition function
Get the position of a window.
If you do not need the value for one of the positions a NULL may be passed
in the x
or y
parameter.
\param window the window to query \param x a pointer filled in with the x position of the window, in screen coordinates, may be NULL \param y a pointer filled in with the y position of the window, in screen coordinates, may be NULL
\since This function is available since SDL 2.0.0.
\sa SDL_SetWindowPosition
extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window, int *x, int *y)
Implementation
void sdlGetWindowPosition(
Pointer<SdlWindow> window, Pointer<Int32> x, Pointer<Int32> y) {
final sdlGetWindowPositionLookupFunction = libSdl2.lookupFunction<
Void Function(
Pointer<SdlWindow> window, Pointer<Int32> x, Pointer<Int32> y),
void Function(Pointer<SdlWindow> window, Pointer<Int32> x,
Pointer<Int32> y)>('SDL_GetWindowPosition');
return sdlGetWindowPositionLookupFunction(window, x, y);
}