sdlGetWindowGrab function

bool sdlGetWindowGrab(
  1. Pointer<SdlWindow> window
)

Get a window's input grab mode.

\param window the window to query \returns SDL_TRUE if input is grabbed, SDL_FALSE otherwise.

\since This function is available since SDL 2.0.0.

\sa SDL_SetWindowGrab

extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window)

Implementation

bool sdlGetWindowGrab(Pointer<SdlWindow> window) {
  final sdlGetWindowGrabLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlWindow> window),
      int Function(Pointer<SdlWindow> window)>('SDL_GetWindowGrab');
  return sdlGetWindowGrabLookupFunction(window) == 1;
}