sdlGetGrabbedWindow function

Pointer<SdlWindow> sdlGetGrabbedWindow()

Get the window that currently has an input grab enabled.

\returns the window if input is grabbed or NULL otherwise.

\since This function is available since SDL 2.0.4.

\sa SDL_GetWindowGrab \sa SDL_SetWindowGrab

extern DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void)

Implementation

Pointer<SdlWindow> sdlGetGrabbedWindow() {
  final sdlGetGrabbedWindowLookupFunction = libSdl2.lookupFunction<
      Pointer<SdlWindow> Function(),
      Pointer<SdlWindow> Function()>('SDL_GetGrabbedWindow');
  return sdlGetGrabbedWindowLookupFunction();
}