sdlFlashWindow function
Request a window to demand attention from the user.
\param window the window to be flashed \param operation the flash operation \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.16.
extern DECLSPEC int SDLCALL SDL_FlashWindow(SDL_Window * window, SDL_FlashOperation operation)
Implementation
int sdlFlashWindow(Pointer<SdlWindow> window, int operation) {
final sdlFlashWindowLookupFunction = libSdl2.lookupFunction<
Int32 Function(Pointer<SdlWindow> window, Int32 operation),
int Function(
Pointer<SdlWindow> window, int operation)>('SDL_FlashWindow');
return sdlFlashWindowLookupFunction(window, operation);
}