sdlDestroyWindowSurface function

int sdlDestroyWindowSurface(
  1. Pointer<SdlWindow> window
)

Destroy the surface associated with the window.

\param window the window to update \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.28.0.

\sa SDL_GetWindowSurface \sa SDL_HasWindowSurface

extern DECLSPEC int SDLCALL SDL_DestroyWindowSurface(SDL_Window *window)

Implementation

int sdlDestroyWindowSurface(Pointer<SdlWindow> window) {
  final sdlDestroyWindowSurfaceLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlWindow> window),
      int Function(Pointer<SdlWindow> window)>('SDL_DestroyWindowSurface');
  return sdlDestroyWindowSurfaceLookupFunction(window);
}