sdlSoftStretch function

int sdlSoftStretch(
  1. Pointer<SdlSurface> src,
  2. Pointer<SdlRect> srcrect,
  3. Pointer<SdlSurface> dst,
  4. Pointer<SdlRect> dstrect,
)

Perform a fast, low quality, stretch blit between two surfaces of the same format.

Please use SDL_BlitScaled() instead.

\since This function is available since SDL 2.0.0.

extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, const SDL_Rect * dstrect)

Implementation

int sdlSoftStretch(Pointer<SdlSurface> src, Pointer<SdlRect> srcrect,
    Pointer<SdlSurface> dst, Pointer<SdlRect> dstrect) {
  final sdlSoftStretchLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlSurface> src, Pointer<SdlRect> srcrect,
          Pointer<SdlSurface> dst, Pointer<SdlRect> dstrect),
      int Function(
          Pointer<SdlSurface> src,
          Pointer<SdlRect> srcrect,
          Pointer<SdlSurface> dst,
          Pointer<SdlRect> dstrect)>('SDL_SoftStretch');
  return sdlSoftStretchLookupFunction(src, srcrect, dst, dstrect);
}