sdlDuplicateSurface function

Pointer<SdlSurface> sdlDuplicateSurface(
  1. Pointer<SdlSurface> surface
)

Creates a new surface identical to the existing surface.

The returned surface should be freed with SDL_FreeSurface().

\param surface the surface to duplicate. \returns a copy of the surface, or NULL on failure; call SDL_GetError() for more information. /

extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface)

Implementation

Pointer<SdlSurface> sdlDuplicateSurface(Pointer<SdlSurface> surface) {
  final sdlDuplicateSurfaceLookupFunction = libSdl2.lookupFunction<
      Pointer<SdlSurface> Function(Pointer<SdlSurface> surface),
      Pointer<SdlSurface> Function(
          Pointer<SdlSurface> surface)>('SDL_DuplicateSurface');
  return sdlDuplicateSurfaceLookupFunction(surface);
}