sdlRenderTargetSupported function
Determine whether a renderer supports the use of render targets.
\param renderer the renderer that will be checked \returns SDL_TRUE if supported or SDL_FALSE if not.
\since This function is available since SDL 2.0.0.
\sa SDL_SetRenderTarget
extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *renderer)
Implementation
bool sdlRenderTargetSupported(Pointer<SdlRenderer> renderer) {
final sdlRenderTargetSupportedLookupFunction = libSdl2.lookupFunction<
Int32 Function(Pointer<SdlRenderer> renderer),
int Function(Pointer<SdlRenderer> renderer)>('SDL_RenderTargetSupported');
return sdlRenderTargetSupportedLookupFunction(renderer) == 1;
}