sdlRenderTargetSupported function

bool sdlRenderTargetSupported(
  1. Pointer<SdlRenderer> renderer
)

Determine whether a renderer supports the use of render targets.

\param renderer the renderer that will be checked \returns SDL_TRUE if supported or SDL_FALSE if not.

\since This function is available since SDL 2.0.0.

\sa SDL_SetRenderTarget

extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *renderer)

Implementation

bool sdlRenderTargetSupported(Pointer<SdlRenderer> renderer) {
  final sdlRenderTargetSupportedLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlRenderer> renderer),
      int Function(Pointer<SdlRenderer> renderer)>('SDL_RenderTargetSupported');
  return sdlRenderTargetSupportedLookupFunction(renderer) == 1;
}