sdlRenderSetVSync function

int sdlRenderSetVSync(
  1. Pointer<SdlRenderer> renderer,
  2. int vsync
)

Toggle VSync of the given renderer.

\param renderer The renderer to toggle \param vsync 1 for on, 0 for off. All other values are reserved \returns a 0 int on success, or non-zero on failure

\since This function is available since SDL 2.0.18.

extern DECLSPEC int SDLCALL SDL_RenderSetVSync(SDL_Renderer* renderer, int vsync)

Implementation

int sdlRenderSetVSync(Pointer<SdlRenderer> renderer, int vsync) {
  final sdlRenderSetVSyncLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlRenderer> renderer, Int32 vsync),
      int Function(
          Pointer<SdlRenderer> renderer, int vsync)>('SDL_RenderSetVSync');
  return sdlRenderSetVSyncLookupFunction(renderer, vsync);
}