sdlRenderGetViewport function
Get the drawing area for the current target.
\param renderer the rendering context \param rect an SDL_Rect structure filled in with the current drawing area
\since This function is available since SDL 2.0.0.
\sa SDL_RenderSetViewport
extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect)
Implementation
void sdlRenderGetViewport(
Pointer<SdlRenderer> renderer, Pointer<SdlRect> rect) {
final sdlRenderGetViewportLookupFunction = libSdl2.lookupFunction<
Void Function(Pointer<SdlRenderer> renderer, Pointer<SdlRect> rect),
void Function(Pointer<SdlRenderer> renderer,
Pointer<SdlRect> rect)>('SDL_RenderGetViewport');
return sdlRenderGetViewportLookupFunction(renderer, rect);
}