sdlRenderGetScale function

void sdlRenderGetScale(
  1. Pointer<SdlRenderer> renderer,
  2. Pointer<Float> scaleX,
  3. Pointer<Float> scaleY
)

Get the drawing scale for the current target.

\param renderer the renderer from which drawing scale should be queried \param scaleX a pointer filled in with the horizontal scaling factor \param scaleY a pointer filled in with the vertical scaling factor

\since This function is available since SDL 2.0.0.

\sa SDL_RenderSetScale

extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer, float *scaleX, float *scaleY)

Implementation

void sdlRenderGetScale(Pointer<SdlRenderer> renderer, Pointer<Float> scaleX,
    Pointer<Float> scaleY) {
  final sdlRenderGetScaleLookupFunction = libSdl2.lookupFunction<
      Void Function(Pointer<SdlRenderer> renderer, Pointer<Float> scaleX,
          Pointer<Float> scaleY),
      void Function(Pointer<SdlRenderer> renderer, Pointer<Float> scaleX,
          Pointer<Float> scaleY)>('SDL_RenderGetScale');
  return sdlRenderGetScaleLookupFunction(renderer, scaleX, scaleY);
}