sdlRenderGetClipRect function

void sdlRenderGetClipRect(
  1. Pointer<SdlRenderer> renderer,
  2. Pointer<SdlRect> rect
)

Get the clip rectangle for the current target.

\param renderer the rendering context from which clip rectangle should be queried \param rect an SDL_Rect structure filled in with the current clipping area or an empty rectangle if clipping is disabled

\since This function is available since SDL 2.0.0.

\sa SDL_RenderIsClipEnabled \sa SDL_RenderSetClipRect

extern DECLSPEC void SDLCALL SDL_RenderGetClipRect(SDL_Renderer * renderer, SDL_Rect * rect)

Implementation

void sdlRenderGetClipRect(
    Pointer<SdlRenderer> renderer, Pointer<SdlRect> rect) {
  final sdlRenderGetClipRectLookupFunction = libSdl2.lookupFunction<
      Void Function(Pointer<SdlRenderer> renderer, Pointer<SdlRect> rect),
      void Function(Pointer<SdlRenderer> renderer,
          Pointer<SdlRect> rect)>('SDL_RenderGetClipRect');
  return sdlRenderGetClipRectLookupFunction(renderer, rect);
}