sdlGetNumRenderDrivers function

int sdlGetNumRenderDrivers()

Get the number of 2D rendering drivers available for the current display.

A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.

There may be none if SDL was compiled without render support.

\returns a number >= 0 on success or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_CreateRenderer \sa SDL_GetRenderDriverInfo

extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void)

Implementation

int sdlGetNumRenderDrivers() {
  final sdlGetNumRenderDriversLookupFunction =
      libSdl2.lookupFunction<Int32 Function(), int Function()>(
          'SDL_GetNumRenderDrivers');
  return sdlGetNumRenderDriversLookupFunction();
}