sdlUnionRect function

void sdlUnionRect(
  1. Pointer<SdlRect> a,
  2. Pointer<SdlRect> b,
  3. Pointer<SdlRect> result
)

Calculate the union of two rectangles.

\param A an SDL_Rect structure representing the first rectangle \param B an SDL_Rect structure representing the second rectangle \param result an SDL_Rect structure filled in with the union of rectangles A and B

\since This function is available since SDL 2.0.0.

extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result)

Implementation

void sdlUnionRect(
    Pointer<SdlRect> a, Pointer<SdlRect> b, Pointer<SdlRect> result) {
  final sdlUnionRectLookupFunction = libSdl2.lookupFunction<
      Void Function(
          Pointer<SdlRect> a, Pointer<SdlRect> b, Pointer<SdlRect> result),
      void Function(Pointer<SdlRect> a, Pointer<SdlRect> b,
          Pointer<SdlRect> result)>('SDL_UnionRect');
  return sdlUnionRectLookupFunction(a, b, result);
}