sdlHasIntersection function
Determine whether two rectangles intersect.
If either pointer is NULL the function will return SDL_FALSE.
\param A an SDL_Rect structure representing the first rectangle \param B an SDL_Rect structure representing the second rectangle \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
\since This function is available since SDL 2.0.0.
\sa SDL_IntersectRect
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B)
Implementation
bool sdlHasIntersection(Pointer<SdlRect> a, Pointer<SdlRect> b) {
final sdlHasIntersectionLookupFunction = libSdl2.lookupFunction<
Int32 Function(Pointer<SdlRect> a, Pointer<SdlRect> b),
int Function(
Pointer<SdlRect> a, Pointer<SdlRect> b)>('SDL_HasIntersection');
return sdlHasIntersectionLookupFunction(a, b) == 1;
}