sdlNetDelSocket function

int sdlNetDelSocket(
  1. Pointer<SdlNetSocketSet> set,
  2. SdlNetGenericSocket sock
)

Remove a socket from a set of sockets to be checked for available data.

Generally you don't want to call this generic function, but rather the specific, inline function that wraps it: SDLNet_TCP_DelSocket() or SDLNet_UDP_DelSocket().

If sock is NULL, nothing is removed from the set; this lets you query the number of sockets currently contained in the set.

This will return -1 if the socket was not found in the set; in such a case, nothing is removed from the set.

\param set the socket set to remove a socket from. \param sock the socket to remove from the set. \returns the total number of sockets contained in the set (after sock's removal), or -1 if sock was not in the set.

\since This function is available since SDL_net 2.0.0.

\sa SDLNet_TCP_DelSocket \sa SDLNet_UDP_DelSocket \sa SDLNet_AddSocket \sa SDLNet_TCP_AddSocket \sa SDLNet_UDP_AddSocket \sa SDLNet_CheckSockets

extern DECLSPEC int SDLCALL SDLNet_DelSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock)

Implementation

int sdlNetDelSocket(Pointer<SdlNetSocketSet> set, SdlNetGenericSocket sock) {
  final sdlNetDelSocketLookupFunction = libSdl2Net.lookupFunction<
      Int32 Function(Pointer<SdlNetSocketSet> set, SdlNetGenericSocket sock),
      int Function(Pointer<SdlNetSocketSet> set,
          SdlNetGenericSocket sock)>('SDLNet_DelSocket');
  return sdlNetDelSocketLookupFunction(set, sock);
}