sdlNetDelSocket function
Remove a socket from a set of sockets to be checked for available data.
Generally you don't want to call this generic function, but rather the specific, inline function that wraps it: SDLNet_TCP_DelSocket() or SDLNet_UDP_DelSocket().
If sock
is NULL, nothing is removed from the set; this lets you query the
number of sockets currently contained in the set.
This will return -1 if the socket was not found in the set; in such a case, nothing is removed from the set.
\param set the socket set to remove a socket from.
\param sock the socket to remove from the set.
\returns the total number of sockets contained in the set (after sock
's
removal), or -1 if sock
was not in the set.
\since This function is available since SDL_net 2.0.0.
\sa SDLNet_TCP_DelSocket \sa SDLNet_UDP_DelSocket \sa SDLNet_AddSocket \sa SDLNet_TCP_AddSocket \sa SDLNet_UDP_AddSocket \sa SDLNet_CheckSockets
extern DECLSPEC int SDLCALL SDLNet_DelSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock)
Implementation
int sdlNetDelSocket(Pointer<SdlNetSocketSet> set, SdlNetGenericSocket sock) {
final sdlNetDelSocketLookupFunction = libSdl2Net.lookupFunction<
Int32 Function(Pointer<SdlNetSocketSet> set, SdlNetGenericSocket sock),
int Function(Pointer<SdlNetSocketSet> set,
SdlNetGenericSocket sock)>('SDLNet_DelSocket');
return sdlNetDelSocketLookupFunction(set, sock);
}