sdlSetCursor function

void sdlSetCursor(
  1. Pointer<SdlCursor> cursor
)

Set the active cursor.

This function sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if this is desired for any reason.

\param cursor a cursor to make active

\since This function is available since SDL 2.0.0.

\sa SDL_CreateCursor \sa SDL_GetCursor \sa SDL_ShowCursor

extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor)

Implementation

void sdlSetCursor(Pointer<SdlCursor> cursor) {
  final sdlSetCursorLookupFunction = libSdl2.lookupFunction<
      Void Function(Pointer<SdlCursor> cursor),
      void Function(Pointer<SdlCursor> cursor)>('SDL_SetCursor');
  return sdlSetCursorLookupFunction(cursor);
}