mixVolumeMusic function

int mixVolumeMusic(
  1. int volume
)

Set the volume for the music channel.

The volume must be between 0 (silence) and MIX_MAX_VOLUME (full volume). Note that MIX_MAX_VOLUME is 128. Values greater than MIX_MAX_VOLUME are clamped to MIX_MAX_VOLUME.

Specifying a negative volume will not change the current volume; as such, this can be used to query the current volume without making changes, as this function returns the previous (in this case, still-current) value.

The default volume for music is MIX_MAX_VOLUME (no attenuation).

\param volume the new volume, between 0 and MIX_MAX_VOLUME, or -1 to query. \returns the previous volume. If the specified volume is -1, this returns the current volume.

\since This function is available since SDL_mixer 2.0.0.

extern DECLSPEC int SDLCALL Mix_VolumeMusic(int volume)

Implementation

int mixVolumeMusic(int volume) {
  final mixVolumeMusicLookupFunction = libSdl2Mixer.lookupFunction<
      Int32 Function(Int32 volume),
      int Function(int volume)>('Mix_VolumeMusic');
  return mixVolumeMusicLookupFunction(volume);
}