mixPauseAudio function

void mixPauseAudio(
  1. int pauseOn
)

Suspend or resume the whole audio output.

\param pause_on 1 to pause audio output, or 0 to resume.

\since This function is available since SDL_mixer 2.8.0.

extern DECLSPEC void SDLCALL Mix_PauseAudio(int pause_on)

Implementation

void mixPauseAudio(int pauseOn) {
  final mixPauseAudioLookupFunction = libSdl2Mixer.lookupFunction<
      Void Function(Int32 pauseOn),
      void Function(int pauseOn)>('Mix_PauseAudio');
  return mixPauseAudioLookupFunction(pauseOn);
}