sdlJoystickSetVirtualHat function

int sdlJoystickSetVirtualHat(
  1. Pointer<SdlJoystick> joystick,
  2. int hat,
  3. int value
)

Set values on an opened, virtual-joystick's hat.

Please note that values set here will not be applied until the next call to SDL_JoystickUpdate, which can either be called directly, or can be called indirectly through various other SDL APIs, including, but not limited to the following: SDL_PollEvent, SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.

\param joystick the virtual joystick on which to set state. \param hat the specific hat on the virtual joystick to set. \param value the new value for the specified hat. \returns 0 on success, -1 on error.

\since This function is available since SDL 2.0.14.

extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value)

Implementation

int sdlJoystickSetVirtualHat(
    Pointer<SdlJoystick> joystick, int hat, int value) {
  final sdlJoystickSetVirtualHatLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlJoystick> joystick, Int32 hat, Uint8 value),
      int Function(Pointer<SdlJoystick> joystick, int hat,
          int value)>('SDL_JoystickSetVirtualHat');
  return sdlJoystickSetVirtualHatLookupFunction(joystick, hat, value);
}