sdlJoystickSetPlayerIndex function
Set the player index of an opened joystick.
\param joystick the SDL_Joystick obtained from SDL_JoystickOpen() \param player_index Player index to assign to this joystick, or -1 to clear the player index and turn off player LEDs.
\since This function is available since SDL 2.0.12.
extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick, int player_index)
Implementation
void sdlJoystickSetPlayerIndex(Pointer<SdlJoystick> joystick, int playerIndex) {
final sdlJoystickSetPlayerIndexLookupFunction = libSdl2.lookupFunction<
Void Function(Pointer<SdlJoystick> joystick, Int32 playerIndex),
void Function(Pointer<SdlJoystick> joystick,
int playerIndex)>('SDL_JoystickSetPlayerIndex');
return sdlJoystickSetPlayerIndexLookupFunction(joystick, playerIndex);
}