sdlJoystickInstanceId function

int sdlJoystickInstanceId(
  1. Pointer<SdlJoystick> joystick
)

Get the instance ID of an opened joystick.

\param joystick an SDL_Joystick structure containing joystick information \returns the instance ID of the specified joystick on success or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_JoystickOpen

extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joystick)

Implementation

int sdlJoystickInstanceId(Pointer<SdlJoystick> joystick) {
  final sdlJoystickInstanceIdLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlJoystick> joystick),
      int Function(Pointer<SdlJoystick> joystick)>('SDL_JoystickInstanceID');
  return sdlJoystickInstanceIdLookupFunction(joystick);
}