sdlJoystickInstanceId function
Get the instance ID of an opened joystick.
\param joystick an SDL_Joystick structure containing joystick information \returns the instance ID of the specified joystick on success or a negative error code on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_JoystickOpen
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joystick)
Implementation
int sdlJoystickInstanceId(Pointer<SdlJoystick> joystick) {
final sdlJoystickInstanceIdLookupFunction = libSdl2.lookupFunction<
Int32 Function(Pointer<SdlJoystick> joystick),
int Function(Pointer<SdlJoystick> joystick)>('SDL_JoystickInstanceID');
return sdlJoystickInstanceIdLookupFunction(joystick);
}