sdlJoystickGetPlayerIndex function

int sdlJoystickGetPlayerIndex(
  1. Pointer<SdlJoystick> joystick
)

Get the player index of an opened joystick.

For XInput controllers this returns the XInput user index. Many joysticks will not be able to supply this information.

\param joystick the SDL_Joystick obtained from SDL_JoystickOpen() \returns the player index, or -1 if it's not available.

\since This function is available since SDL 2.0.9.

extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick)

Implementation

int sdlJoystickGetPlayerIndex(Pointer<SdlJoystick> joystick) {
  final sdlJoystickGetPlayerIndexLookupFunction = libSdl2.lookupFunction<
      Int32 Function(Pointer<SdlJoystick> joystick),
      int Function(
          Pointer<SdlJoystick> joystick)>('SDL_JoystickGetPlayerIndex');
  return sdlJoystickGetPlayerIndexLookupFunction(joystick);
}