sdlJoystickGetAttached function
Get the status of a specified joystick.
\param joystick the joystick to query \returns SDL_TRUE if the joystick has been opened, SDL_FALSE if it has not; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_JoystickClose \sa SDL_JoystickOpen
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick)
Implementation
bool sdlJoystickGetAttached(Pointer<SdlJoystick> joystick) {
final sdlJoystickGetAttachedLookupFunction = libSdl2.lookupFunction<
Int32 Function(Pointer<SdlJoystick> joystick),
int Function(Pointer<SdlJoystick> joystick)>('SDL_JoystickGetAttached');
return sdlJoystickGetAttachedLookupFunction(joystick) == 1;
}