sdlJoystickClose function

void sdlJoystickClose(
  1. Pointer<SdlJoystick> joystick
)

Close a joystick previously opened with SDL_JoystickOpen().

\param joystick The joystick device to close

\since This function is available since SDL 2.0.0.

\sa SDL_JoystickOpen

extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick)

Implementation

void sdlJoystickClose(Pointer<SdlJoystick> joystick) {
  final sdlJoystickCloseLookupFunction = libSdl2.lookupFunction<
      Void Function(Pointer<SdlJoystick> joystick),
      void Function(Pointer<SdlJoystick> joystick)>('SDL_JoystickClose');
  return sdlJoystickCloseLookupFunction(joystick);
}