imgLoadAnimationRw function
Load an animation from an SDL_RWops.
If freesrc
is non-zero, the RWops will be closed before returning,
whether this function succeeds or not. SDL_image reads everything it needs
from the RWops during this call in any case.
When done with the returned animation, the app should dispose of it with a call to IMG_FreeAnimation().
\param src an SDL_RWops that data will be read from. \param freesrc non-zero to close/free the SDL_RWops before returning, zero to leave it open. \returns a new IMG_Animation, or NULL on error.
\since This function is available since SDL_image 2.6.0.
\sa IMG_FreeAnimation
extern DECLSPEC IMG_Animation * SDLCALL IMG_LoadAnimation_RW(SDL_RWops *src, int freesrc)
Implementation
Pointer<ImgAnimation> imgLoadAnimationRw(Pointer<SdlRWops> src, int freesrc) {
final imgLoadAnimationRwLookupFunction = libSdl2Image.lookupFunction<
Pointer<ImgAnimation> Function(Pointer<SdlRWops> src, Int32 freesrc),
Pointer<ImgAnimation> Function(
Pointer<SdlRWops> src, int freesrc)>('IMG_LoadAnimation_RW');
return imgLoadAnimationRwLookupFunction(src, freesrc);
}